Challeges

Floor 6
Black Widow:

White spider eggs lay in front of the Unfortunates along with several green/yellow spiders. The team must suck up all the white spider eggs whilst avoiding the spiders with their vaccumigators. The saboteur would try to suck up the spiders without getting spotted which would release more white spider eggs. The team must suck up all the spider eggs by the end of 90 seconds to pass, if not they fail.

Toxic Treats:

A pile of presents lay in the room and the Unfortunates need to find three good presents before finding three toxic. At the beginning, the Voice tells the Saboteur what colour on a present Makes it toxic.

Wall of Sorrow:

The Unfortunates need to build the wall in 90 seconds before the time is up to pass the challenge, beware the blackouts, the saboteur will wreck the wall, after that the unfortunates will have to rebuild it! In Series 1, The Wall can cry, sob and wail and In Series 2 and Series 3, It doesnt cry, sob or wail.

Goblet of Ice:

The Unfortunates must fill the goblet with snow just before the time is up which is 90 seconds to pass the challenge without touching the floor which can tip the goblet!.

Body Shock:

To Pass this challenge, they must work together and assemble the body parts scattered around the room (in 90 seconds). Beware the blackouts (powercuts), The saboteur will fiendishly try and spoil the game (by releasing the botherers so that the unfortunates could put the botherers in the cage and start all over from scratch before the time is up).

Poisoned Harvest:

To Pass, The unfortunates must pick the juicy yellow and red weedleberries and put them in each other's baskets and they must also avoid the poisonous purple berries, if two or more are contaminated they will fail.

Giant Appetite:

To Pass this challenge, the unfortunates must set the table for the hungry giant before the time 90 seconds is up. but beware as the saboteur will ruin everything they did on the table and they will have to start all over again!

Botherer Blocks:

To Pass this challenge, they must work together and assemble the blocks scattered around the room by making a tower of blocks (in 90 seconds). Beware the blackouts (powercuts), The saboteur will fiendishly try and spoil the game (by releasing the baby botherer to make the tower fall down so that the unfortunates could put the the baby botherer in the pen and start all over from scratch before the time is up). Similar to Wall of Sorrow and Body Shock.

Mutternot's Tales:

To Pass, the unfortunates must work to together and tidy up the books in a straight line before the time is up which is 90 seconds, but beware during the powercuts as the saboteur makes Miss Mutternot scream by making the books fall down. Similar to Wall of Sorrow.

The Lost Invitations:

To Pass this challenge, they must work together and find 6 invitations and post them in the booth before the time is up, but the saboteur will ruin the game too by destroying the invitations by ripping it! At the beginning, the Voice tells the Saboteur where the invitations are. Similar to Freaky Factory.

Floor 5
Feed Me Lies:

The Unfortunates must decide what statement is true or false, If it's true they feed it to Phyllis or If it's false they feed it to Madge. At the beginning, the Voice tells the Saboteur what Statements are true or false.

Freaky Factory:

The Unfortunates must fill the 5 boxes with eggs before time (90 seconds) is up, But the saboteur will ruin the eggs and the boxes too!

Deadly Medley:

To pass this challenge, The unfortunates must work together to think up some good words Boris likes, they place the word on the piano for Boris to play and they must keep in mind what words Boris likes or dislikes. At the beginning, the Voice tells the Saboteur what words Boris dislikes.

Septic Sewers:

The Unfortunates must  put the plugs into the drain, once the drain is complete, the saboteur will strike.

Spooked:

The Unfortunates must pass three safe books for the spooky librarian Miss Mutternot in order to pass the challenge. they must also need to be careful to avoid the spooked books otherwise they will fail. At the beginning of the challenge the Voice tells the saboteur which books are spooked.

Fairy Trials:

To Pass this Challenge, The Unfortunates must work together to decide if the fairies are good or bad. If it's a good fairy, release it or If it's a bad fairy burst it (blow it up). At the beginning of the challenge the Voice tells the saboteur which characteristic the bad fairies have.

Beware the Crowman:

to pass this challenge the unfortunates must work together to decide which pumpkins to blow out and they also must keep in mind that some of the pumpkins are bad and it might disturb the crowman. At the beginning of the challenge, The Voice tells the saboteur which pumpkins wake up the crowman.

The Frozen Princess:

To Pass this challenge, they must work together and put 5 flowers in the frozen princess's hands! the team must also beware of the saboteur who is going to say a trigger to make the princess wake up, throw her flowers and scream and they have to start all over from scratch! At the beginning, the Voice tells the Saboteur what the trigger word is to upset the princess. Similar to Goblet of Ice.

The Midnight Bride:

To Pass this challenge, they must work together and decide which portraits the Bride would like and marry, but they must be careful as there are some portraits the bride wouldn't want to marry and if they do she would scream and wreck something at some occasions. At the beginning, the Voice tells the Saboteur what portraits the bride hates. Similar to Spooked and Beware the Crowman.

Poisoned Hollows:

The Unfortunates must put the apples into the circle of trust, once the drain is complete, the saboteur will strike before an owl hoots twice. Similar to Septic Sewers.

Floor 4
Snake Attack:

To pass this challenge they must work together to help an unfortunate to avoid get bitten by the child-eating python deciding if the safest if it's either top, middle or bottom. At the beginning of the game, The Voice tells the saboteur where the snake is.

Witch's Brew:

The Unfortunates must help The Caretaker's cousin Ethel the Witch make a potion. They must choose 2 or 3 correct ingredients for Ethel to do her potion to pass this challenge. At the beginning, the Voice tells the Saboteur which jar contains the real ingredient. This is the very first challenge when each time it is played and failed and afterwards it has a draw.

Exploding Toad in the Hole:

To Pass this challenge the unfortunates must work together to find which holes has the lunch hidden in it and they also must watch out for the toads who are also hiding in the holes! At the beginning of the game The Voice tells the saboteur which holes has the toads.

Horror Heads:

To pass the challenge, they must work together to move the ball across the pit within 90 seconds in order to win against the 4 four evil toys which are the heads of a skull, a robot, a teddy bear and a doll.

Green Fingers:

To Pass, the unfortunates must put their hands into the pots and attempt to get a magic bulb and must also be careful to avoid Green Fingers who is hiding at one of the pots. At the beginning of the game, The Voice tells the saboteur which pots the Green Fingers is in each time.

Two Faced Liar:

To Pass, The Unfortunates must work together and find out what Madame Deux Visage's statements if they are true or false. The Unfortunates must think hard alot and carefully before they can answer either true or false. At the beginning, the Voice tells the Saboteur what Madame's statements are true or false. Similar to Feed Me Lies.

The Wolf and The Nut:

To pass this challenge they must work together to avoid geting bitten by the child-eating wolf, deciding if the safest is at either top, middle or bottom of the bed, which has a scrumblenut so that Scarlett can sleep very well. At the beginning of the game, The Voice tells the saboteur where the wolf is. Similar to Snake Attack.

Split Ends:

To pass this challenge they must work together to take off one of the three bows (red, yellow and green) from Split End's hair bunches without disturbing her otherwise she will scream! The Voice tells the saboteur which bows will set off Split Ends in each hair bunch. Similar to Green Fingers and Extraction

Floor 3
Wicked Wardrobes:

To Pass this challenge, The unfortunates must turn off all the lights before the time is up which is 90 seconds but beware as the saboteur comes out of the wardrobe to turn on the lights as the music will alert that the saboteur is nearby.

Poison Banquet:

To Pass, The Unfortunates must eat at least eat 3 good cakes, The unfortunates must also know is that one of them is poisoned. They must think carefully before they can eat a cake. At the beginning of the challenge the Voice tells the saboteur which cakes are poisoned.

Sleep Creepers:

To Pass this challenge. The Unfortunates must turn off all the alarm clocks before the time is up (90 seconds), beware the blackouts (while the unfortunates are hiding in the covers lying down on the bed) the saboteur will be up and about. Similar to Wicked Wardrobes.

Extraction:

To Pass this challenge they must work together to pull out 3 teeth from the whinging werewolf. they must also decide what teeth are healthy. they must think before they can pull out a tooth. At the beginning, the Voice tells the Saboteur what sort of teeth are healthy.

One-Eyed Watcher:

To pass this challenge, together they must guess which cup the watcher has hidden his rather large eyeball under. At the beginning, the Voice tells the Saboteur which cup the eyeball is in each time.

Camp Fear:

To Pass this challenge they must work together to make the campfire by getting 9 pieces of wood. while they hide in the tents the saboteur will pull the wood off of the fire and bring the moonhowler, so that they have to stop the moonhowler in time. Similar to Wicked Wardrobes and Sleep Creepers.

Forbidden Chambers:

To Pass this Challenge the unfortunates must work together to put the coloured crates which can be orange, yellow, green and purple to their matching coloured chambers. only one can go in at a time as well as carrying one color at a time, but they can also try to be quick. Appeared only once in Series 2, but appeared more often in Series 3.

A Child For Tea:

To Pass this Challenge, The Unfortunates must  eat at least eat 2/3 good sweets from the Granny Witch, The unfortunates must also know is that two of them is poisoned and one of them is safe. They must think carefully before they can eat a sweet. At the beginning of the challenge the Voice tells the saboteur which 2 sweets are bad. Similar to Poison Banquet and One-Eyed Watcher.

Scallywag Wood:

To Pass this Challenge, The Unfortunates must help Esme find 2/3 specific animals which can turn into scallywags, The unfortunates must Watch Out for some animals that can turn into chickens, if they find 2/3 chickens and they will fail! At the beginning of the challenge the Voice tells the saboteur which animals are scallywags.

Millicent and the Moths:

To Pass this challenge the unfortunates must work together to stop Millicent from her cruelty to moths by turning off all the lights before 90 seconds is up, Beware as the saboteur comes out to turn on a light so that Millicent will turn on all the other lights remaining so that they will have to start all over. Similar to Wicked Wardrobes and Sleep Creepers.